/** @file */
#include "stdafx.h"
#include "Sound.h"

#ifndef _QueuedSound_h_
#define _QueuedSound_h_


class Sound;

/** @class QueuedSound
 *
 *  @brief A pair of a sound and a tempo in bpm. 
 *	
 * 
 *	@author Simulation engines 2012 group 3
 * 
 * A pair of a sound and a tempo in bpm. Used by Soundplayer for synced playback.
 */
class QueuedSound
{
public:
	
	float bpm;
	Sound* sound;

};

#endif //  _QueuedSound_h_